Watercolor Newtons Cradle


Animating digitally is a great time-saver, but traditional animation has organic qualities that have always mesmerized me. I spent a few evenings over the holidays drawing and hand-painting this animation with pencil, watercolor, and a branch.


Frames: 28, looping

Framerate: 12fps

It was a nice change of pace working with my hands, and even though I am no watercolor artist, I’m happy with the result. The texture of the watercolor paper came through exactly as I hoped. I even worked in a ‘found object,’ using a branch above the Newton’s-Cradle-inspired spheres.

One detail I didn’t anticipate with hand-painted animation: you must let the paint dry periodically. Since there were 28 frames to create, I did a pass with one color at a time.

Hand-painting the blue spheres onto four frames

Most of the 28 drawings with the first sphere painted blue

To get the timing, easing, and “stretch” dialed in, I prepped the rough animation first in After Effects, and used Dragonframe to overlay that animation with my camera’s live view of the paper. So effectively, I could ’trace’ the animation with my hands while watching the screen. This wasn’t ideal, but it worked. A projector would be a better tool for tracing.

Tracing a digital animation onto paper, using the computer screen to show the overlay

Here’s the first test frame, showing some eraser marks, stray scribbles, and no color on the center spheres yet.

The first test drawing with a blue and red sphere

And here’s a frame from the finished animation. The slight sepia tint and vignette are from post-processing.

One frame from the finished animation


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šŸ‘‹ Hey, I’m Aaron! I started sharing behind-the-scenes stories, tips and tricks, and project announcements around 2011, and I'm still at it. Follow along with any RSS app, or subscribe by email. Thanks for dropping by!